The players are the main characters
Jeff Rients hammers home the importance of focusing on the players:
Your players are rock stars and they’re here to rock your house. In this paradigm your job is to be the roady and the manager and all the other people who make the concert possible. This isn’t one of those analogies that can be stretched forever, instead just meditate on the simple fact that your job is to help your players rock out without getting in their way.
The entire article is good advice for any high-fantasy game.
Hat tip to Treasure Tables.
- How to Awesome-Up Your Players
- “My comments are only applicable to the kind of game where kicking asses and taking names isn’t a job, it’s a calling. What I’m here trying to do is to outline how you as the DM can empower the players to make the game a non-stop high-octane freak-out.”
- Treasure Tables
- “GMing advice, tips, ideas and resources: dedicated to helping GMs.”