Dwimmermount is here!
I just received the Dwimmermount Map Book and Labyrinth Lord-compatible hardcover today. I’d almost forgotten about the Kickstarter—I joined in early April 2012—but it looks like it was worth the wait. The hardcover is 399 pages, so I haven’t had a chance to do more than glance through it, but it looks damn cool so far. The back cover has a price on it indicating the hardcover is likely to retail for $40 once it comes out publicly. If so, it’s a steal. This thing has everything: fungal groves, crystal caves, anvils of fire, and of course, brain demons!
The appendix of new magic items and monsters covers pages 317 to 373. That’s a lot of cool shit.
Update September 6: I just received the Dwimmermount Illustration Book yesterday. It’s also cool. The map book is $20 and the illustrations are $10; technically, that brings the total cost to $70. However, the additional books are not necessary. And the main book itself provides so much adventure, that you’ll have plenty of time to decide if the additional expense of the extra books are worth it for your group.
- Dwimmermount: James Maliszewski, Alexander Macris, and Tavis Allison at Autarch
- “The gates of Dwimmermount are opening. After years of rumors, it is time to discover the secrets of this legendary dungeon for yourself.”
More megadungeons
- A legendary ancient manor
- A five-hundred year-old manor built on ancient burial grounds and tied to a mysterious immortal? Where do I sign up?
- House of Gold, House of Passages
- The emperor Nero’s House of Gold sounds like the backstory of a great megadungeon right under the adventurers’ sandaled feet.
- The Isle of Mordol
- An island a thousand miles from Specularum, filled with monsters and superstitious townfolk.