Revised Lost Castle of the Astronomers in print!
Looks like print’s back on the menu, boys! I’ve just received the final proof copy of Lost Castle of the Astronomers, and you can pick it up on my long-dormant Lulu.com storefront.
The rules have settled down, so I’m going back over the original adventures and making sure they make sense with the current rules. I’m also redoing them in Nisus, which means they’ll be available in more readable HTML than the old Word versions. I may have more to say about that later, but if you’re a writer with a Mac in search of an easy to use, feature-rich word processor, I can’t speak too highly of Nisus.
There weren’t many changes. Poison is simpler to deal with now, so I fixed that, and I fixed a lot of typos. I have a wandering monster table macro in Nisus to quickly catch typos in the ranges, and there were a few. If nothing else, the random encounter tables should be glitch-free this time around.
I’ve also updated it to the new 9x7 format. I find this size to be easier to use at the game table. It’s e nice compromise between traveling books and full-size books. I’ve also switched from starting new sections on odd pages to starting them on even pages. I was inspired by how much this design decision, from the one-page dungeon movement, made Stonehell more usable. I haven’t gone as bare-bones as Stonehell, but the maps do now face the initial part of the keys describing them. This should help you get up to speed faster when the player characters transition between levels.
Lost Castle, as the first official adventure for Gods & Monsters, is specifically designed to be friendly to beginning game masters and beginning players. It has more flavor text than the rest of my adventures, and fewer encounters.
It was a whole lot of fun for us, and I hope you enjoy it, too! It should work well with any of the retro clones on the market, and I’ve made a conversion document to help with the odd bits.
Remember that the content of the print version is exactly the same as the content of the free PDF. So you don’t need this unless you need a print version. The only difference is the cover. I try to keep the free version easily editable in a word processor, so I put the cover in the main text. For the print version, I make the cover in Scribus.
Also remember that all of the maps are available in the resources file.
To celebrate, I’ve added some of the original drawings, before I brought them into AppleWorks (and later, Inkscape). Complete with coffee stain; except that I don’t drink coffee, so I’m guessing beer. Marvel at my drawing skill, and then thank the Inkscape team for the fact that my maps are readable.
If you want to bundle up to save on shipping, I’ve listed several other great things you can pick up at Lulu along with Lost Castle.
- Can I get a printed copy of Gods & Monsters?
- Some of the Gods & Monsters rulebooks are available in print versions through lulu.com. However, the print versions will lag behind the on-line versions, whose rules will be more unstable.
- Gods & Monsters print copies: Jerry Stratton
- Printed copies of the Gods & Monsters rulebooks are available at Lulu.com.
- Lost Castle of the Astronomers: Jerry Stratton at My Lulu storefront (paperback)
- Need a printed copy of Lost Castle? Order from Lulu.com. “The mountains of West Highland are dotted with the ruins of lost scholarly orders. The Astronomers have been silent for a hundred years, unheard from since the goblin wars. Only vague references remain to taunt treasure hunters and spell seekers.”
- Lost Castle of the Astronomers
- This dungeon crawl is suitable for three to six characters of first to third level. This is the basic adventure that Charlotte, Gralen, Sam, and Will went through in The Order of the Astronomers.
- Stonehell Dungeon: Down Night-Haunted Halls: Michael Curtis (paperback)
- Looks like a lot of fun, and takes advantage of the sparseness of old-school adventures to make it easier to get a bird’s-eye view of the adventure.
- Traveling books
- You can trick your printer into printing 8.5 x 11 pages at 5.5 by 8.5 for portable books.
- Use Gods & Monsters adventures in old-school clones
- Most adventures for D&D and D&D clones can easily be used in Gods & Monsters. And Gods & Monsters adventures should easily be used in the clones.
software
- Inkscape
- “Inkscape is an Open Source vector graphics editor. Supported features include shapes, paths, text, markers, clones, alpha blending, transforms, gradients, patterns, and grouping. Inkscape also supports Creative Commons meta-data, node editing, layers, complex path operations, bitmap tracing, text-on-path, flowed text, direct XML editing, and more. It imports formats such as JPEG, PNG, TIFF, and others and exports PNG as well as multiple vector-based formats.”
- Nisus
- I use Nisus Writer Pro for almost all of my new documents now. It’s a lot easier to use than the other word processors I’ve tried.
- Scribus
- Scribus is a very nice open source page layout application and includes full PDF creation. It is also scriptable using Python if you need to automate page layout tasks. Scribus is very useful for making documents that need to be shared with other editors, since anyone can get the Scribus application unrestricted.
More Lulu.com recommendation
- Do not miss Petty Gods!
- This is a tome worthy of the gods—and that’s what it is. A tome of gods usable much as a tome of monsters, placing these petty gods—what Gods & Monsters would call spirit gods—around your sandbox’s map.
- T is for Tower… of the Elementalist
- Random tables can make your design process faster when you’re thinking too hard about inconsequential things; it can also make running a game faster when players ask questions you didn’t anticipate in places you didn’t imagine.
- Knee deep in monster frogs: A Judges Guild history
- Bill Owen, one of the early members/employees of Judges Guild, has created an amazing color collection of old Judges Guild artifacts: maps, designs, and more from the early days of JG.
- Villains and Vigilantes at Monkey House Games
- The best superhero game of the old-school, and possibly still, V&V is an easy game to read and play.
- Fight On! old-school gaming zine
- An amazing new resource for old school games—and that includes Gods & Monsters.
- One more page with the topic Lulu.com recommendation, and other related pages