Highland: Adventure Guide
- Tales of Highland
- Highland
- GNU FDL
- Unwinding the World
- Turning and turning in the widening gyre The falcon cannot hear the falconer; Things fall apart; the centre cannot hold; Mere anarchy is loosed upon the world,
- Archetypes in Highland
- Archetypes in Highland in Adventure Guide
- Languages in Highland
- Most human characters will know Anglish as their cultural language. There are a few other languages open to them, though knowledge of Goblin, Gnomish, and Giant should be rare among humans.
- Spell Availability
- Spells marked as “any” are generally available from anyone, and no great pains are taken to protect them. Many of them are easily discoverable in great libraries, such as the Library at Crosspoint and the Biblyon Library. Such spells are used as bargaining tools to gain other such spells. Spells marked as “unknown” are generally unknown in Highland, unless someone invents them or rediscovers them. Spells marked as “lost” are known to have…
- Wandering Encounters
- These encounter charts cover wide areas, and may be used for general wandering encounters or simply to see what kinds of creatures inhabit those areas and how often they’re likely to be met. You may also find these useful when constructing your own encounter charts for specific areas within these more general areas.