Most pocket domains, existing as they do in the crevasses between worlds, open on to many worlds. The vale opens on to the Eternal Crossroads, Highland, Fading Highland, and (at the mad Elf’s cave) to just about anywhere.
The crossroads open on to Barcelas, Iridia, and the Vale. They once opened up to Araman, but Araman is gone.
You can, of course, replace these worlds with your own (although I may be using Barcelas in the future). Time is basically the same in each of these worlds.
- Dead Rome at the Crossroads
- The cavern leads through walls of bone into a basement, up some stairs, and into a golden door. The door opens into a temple, which itself leads to a dead city.
- Fading Highland
- The years of Fading Highland, which also experienced the Cataclysm, are off by a different amount. Subtract 6 from the real year to get Fading Highland’s “Year of the Cataclysm”.
- The World of Barcelas
- As you open the door, you smell fresh air and see sunlight filtering through the widening crack in the door.
- Other Worlds: Iridia
- A great rainbow circles a monstrous one-eyed orb staring unblinkingly at you from a near-empty void. The orb is banded with all of the colors of the rainbow and more. Beyond the orb, multicolored lights shine like pinpricks upon a velvet darkness. In the grey darkness beneath the orb and rainbow, a desolate surface filled with a jagged landscape stretches out before you.
- Other Worlds: Araman
- This is where the hoop lizards and bouncing lizards came from. This world has unraveled completely. The door opens onto bare rock.