Gods & Monsters

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Gods & Monsters Fantasy Role-Playing

Beyond here lie dragons

Use the “browse” button to search through the list of spirit manifestations: type some words to find in the title, specify your character’s level, and choose the spirit types your character can use. Once you’re ready to rock, choose “list” to make a list of manifestations for each spirit type per level, or “prayers” for a list of spirit manifestations and their descriptions by level.

Don’t forget to bookmark the search so that you can come back to it later!

spirit types

Divine Service

Level:5
Range:touch
Rite:focus, gestures, words
Focus:coin or token
Duration:level hours
Calling time:1 minute
Area of effect:1 creature
Reaction:willpower
Spirit types:charm, trickster

The prophet can press the target into performing some service. The action must be able to be performed over a period of level rounds, though it may be delayed for up to level hours if the target must travel to perform the service or is somehow obstructed from performing the service. The target will want to perform the service. They will be otherwise perfectly reasonable, but will actively resist any attempt to delay or obstruct performing the service.

The victim is allowed a willpower roll when the command is given. If the action is reasonably likely to cause damage, the victim is allowed a willpower roll when it is performed also. The action must be describable in level times three words. The target must be able to understand the command.

The target must share a moral code with the prophet, and not conflict with the prophet’s, if the target has a moral code. An Evil prophet could press Evil, Chaotic Evil, and Ordered Evil creatures into service, as well as any creature without a moral code. An Ordered Evil prophet could press Evil, Ordered Evil, Ordered, and non-moral creatures into service.

The target will not remember performing the service unless they make a perception roll at the end of the service. If they do make the perception roll, they’ll remember the voice and performing the action. If they fail the perception roll, they’ll remember the voice but not the action.

Taking damage as a result of the service will also allow one more willpower roll.