Gods & Monsters

Explore!

Gods & Monsters Fantasy Role-Playing

Beyond here lie dragons

Use the “browse” button to search through the list of spirit manifestations: type some words to find in the title, specify your character’s level, and choose the spirit types your character can use. Once you’re ready to rock, choose “list” to make a list of manifestations for each spirit type per level, or “prayers” for a list of spirit manifestations and their descriptions by level.

Don’t forget to bookmark the search so that you can come back to it later!

spirit types

Desert Sigil

Level:7
Range:touch
Rite:focus, gestures, words
Focus:incense, holy symbol, and lapis lazuli
Duration:level days or until triggered
Calling time:up to level minutes
Area of effect:1 creature in level yards radius
Reaction:fortitude
Spirit types:earth

When the protected area is transgressed, the sigil engulfs the transgressor in a sandstorm that causes d6 points of damage per level and deposits the transgressor up to level feet away. The transgressor is allowed a fortitude roll to not be thrown, but will take the storm damage. If thrown, they might incur further damage. The target, and anyone within one yard of the target, must make an evasion roll or be blinded by sand for d6 rounds.

The prophet must trace the lines of transgression; this requires one minute and 10 silver coins of lapis lazuli for every yard of radius.

The sigils are traced at the entrances to the area and are visible to any who can see divine power.

Any creature touching the protected area without speaking or signing the sigil triggers the sandstorm.