Gods & Monsters: Appendix
- Play the Game
- Gods & Monsters
- Play the Game
- Gods & Monsters
- Why write Gods & Monsters?
- I wrote Gods & Monsters because I wanted a very simple role-playing game that nevertheless provides for great complexity as game play progresses. Basically, I was longing for what I had perceived incorrectly as the games of my youth.
- Compatibility with other games
- Gods & Monsters is mostly compatible with TSR’s old Advanced Dungeons and Dragons role-playing game, at least their first and second editions. You can use most any first or second edition adventure with Gods & Monsters. It is likely also compatible with original D&D and the basic/expert set adventures.
- Why open source?
- Why release a game as open source? In some of the discussions on the newsgroups, a few people have said that “open” games can serve to homogenize the gaming community, making it easier for gamers to travel from game to game. My hope for open source is exactly the opposite. I want full balkanization of games. You can take this game and chop out all the parts you don’t want, and put in parts that you feel it needs, and someone can come after you…
- The GNU Free Documentation License
- The GNU Free Documentation License in Gods & Monsters: Appendix