Gods & Monsters Rules: Create Your Hero
- What Is This Game?
- Gods & Monsters
- Sample Characters
- What Is This Game?
- Gods & Monsters
- Sample Characters
- What do I need to do?
- Your Gods & Monsters character will be one of five heroic archetypes: warrior, thief, sorceror, prophet, or monk. You will embellish that archetype using Specialties and Fields to create a unique character.
- Why are we playing this game?
- The first thing you’ll want to do is talk with your friends and decide what the game will be about. You don’t need to get into details—your Adventure Guide will handle the details—but you’ll need to all be on the same page. For example, you might decide that this game will be about the quest for knowledge, small-town heroes make good, black sheep redeem themselves, or military squabbling among nations.
- Create Your Hero: Numbers
- Throughout this game you will have scores, levels, and other numbers that describe your character’s prowess and competence. The higher these numbers are, the more often your character will be successful at whatever the number describes.
- Ability scores
- On the front of your character sheet, make a space for your charisma, intelligence, wisdom, endurance, agility, and strength. These are your six ability scores. Each score ranges from 3 to 18.
- Character archetypes
- An archetype is the character’s role in the story. It is not the character’s profession or vocation. The character might well have been a smith, miner, or scholar before becoming involved in the adventure. Their community will probably still consider them a smith, miner, or scholar. But their role in the story is warrior, thief, sorceror, prophet, or monk.
- Create Your Hero: Moral code
- Characters can choose to follow a moral code, or they can remain unaligned. Unless you are playing a prophet, you do not have to choose a moral code. Moral codes are required for certain specialties and may provide benefits (or penalties) in special situations.
- First level mojo
- Starting characters have 12 mojo, modified by their archetypal ability as a major contributor.
- Skills and specialties
- Skills and specialties in Create Your Hero
- A few good numbers
- A few good numbers in Create Your Hero
- Money and equipment
- Characters begin the game with silver coins equal to their archetypal ability.
- Create Your Hero: Backstory
- You might have gone into separate corners to calculate your numbers. Now it’s time to bring everyone together and create a backstory that will drive your characters toward adventure.
- Tony Barlow creates Toromeen
- Tony Barlow creates Toromeen in Create Your Hero