There are five psychic fields: one science, one craft, and three arts. Psychic fields are available only to the monk archetype. The use of psychic fields is described in the rules for the monk archetype.
Field | Skills | Verve Cost | Monk Roll | Target Reaction |
---|---|---|---|---|
Corporeal Art: | Healing | 4 | Charisma | Health |
Self-Control | 2 | |||
Morphinesis | 3 | |||
Dimensional Science: | Sensitive | 2 | Intelligence | Evasion |
Dimensional Shift | 4 | |||
Temporal Shift | 5 | |||
Psychokinetic Craft: | Pyrokinesis | 3 | Wisdom | Fortitude |
Telekinesis | 2 | |||
Spiritual Art: | Spirit Aura | 2 | Charisma | Willpower |
Spirit Host | 3 | |||
Spirit Summons | 4 | |||
Spirit Travel | 3 | |||
Telepathic Art: | Catalyst | 2 | Charisma | Perception |
Domination | 4 | |||
Empathy | 1 | |||
Illusion | 3 | |||
Telepathy | 2 |
- Psychic effects and techniques
- Each psychic skill consists of at least one basic effect that defines what the skill can do. Within each skill there are also techniques that improve the effectiveness of the skill. Some techniques can apply to all skills in a field. Psychic techniques cost two mojo if they apply to one skill, and four mojo if they apply to an entire field. If the monk already has the technique in one skill in a field, they can spend two mojo to make that…
- Psychic field descriptions
- Psychic field descriptions in Psychic fields